Patch Released
Posted by admin | Filed under Left 4 Dead News, Patches
Steam released an update yesterday. There are some good changes, however they reduced the damage flaming Hunters cause…
Versus Mode Changes
- Tank melee attack can now hit multiple Survivors in one swing
- Fixed Tank punch being able to hit targets behind walls
- Fixes to ‘Tank parking’. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter
- Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life
- Fixed a case where the Tank was moving too slowly while crouching and being shot
- Tanks now have the possibility of spawning in a slightly different position for the first and second teams
- The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first
- The Smoker tongue can now target and grab victims through common infected
- Increased the cone in which a Smoker can grab a target
- The Witch no longer cuts Smoker tongues in a radius around her
- Boomers that explode in mid-air will now hit Survivors directly below them with Bile
- Reduced the damage that burning Hunters do to pounced victims
- Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.
- Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them
- Fixed a case where it was possible to spectate an AI infected and hit +use to take them over
Server Changes
- Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is ‘coop,versus’. Can be changed to just ‘coop’ or just ‘versus’ to limit to those game types
General changes
- Fixed a case where players would join as a dead Survivor when a living Survivor was still available
- Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart
- Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1
- The scoreboard now shows the numeric value of a player’s ping
GameUI
- Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns
- Games in a finale are now joinable via the Friends and Steam Group games list
Steam Hardware Survey
Posted by admin | Filed under Left 4 Dead News, Miscellaneous, Steam
The January Steam hardware survey shows some interesting statistics about the Steam community in general.
- XP 32 bit Vs Vista 32 bit: XP 65.39%, Vista 24.47%
- Most popular video card: Nvidia 8800 with 5.24%
- Intel Vs AMD: Intel 64.92%, AMD 35.07%
- Most common processor: Dual Core Intel between 2.3 GHZ to 2.69 GHz
- 4 CPU Adoption (Quad cores): +3.74%
- Percent of community with <1GB RAM: 10%
- People with 10GB - 99GB free hard disk space: 45.88%
- Monitor Resolutions: 1280×1024 24.37%, 1024×768 22.94%
- Language: English 58.74% follow by German at 8.31%
Boomer Vomit
Posted by admin | Filed under Left 4 Dead News
Entitled put together an interesting post here on the Steam forums, as well as a Youtube video here demonstrating exactly how the vomit works. Some of the interesting things he found:
- The vomit trajectory isn’t parabolic. It roughly travels straight and then drops downwards. It’s as if there’s heavy air resistance on the vomit (e.g. roughly how a shuttlecock travels).
- Aiming slightly upwards increases the max range of the vomit, but not by very much due to the shape of the vomit path.
- By aiming up, there’s a surprisingly large “dead zone,” the area where the vomit flies over but otherwise completely clears a survivor’s head. Useful for vomiting over obstacles, but can lead to missing survivors when aiming up to gain the extra reach.
- Vomit has limited travel time. Aiming about > 30 degrees above horizon and the vomit won’t have time to reach the ground. Granted, survivors aren’t lying flat on the ground, so the vomit ending within 5 feet of the ground should be okay.
- Vomiting from high buildings is tricky. Aiming straight down on most buildings should be okay, but aim a bit out and the vomit might not reach the ground due to the limited life time of the vomit.
The 50% Off Sale Saw 3000% Increase, Beat Launch Numbers
Posted by admin | Filed under Left 4 Dead News
Shacknews is reporting that Valve co-founder Gabe Newell announced during a DICE keynote today that last weekend’s half-price sale of Left 4 Dead resulted in a 3000% increase in sales of the game, posting overall sales that beat the title’s original launch performance.
Trouble Cr0wning the Witch?
Posted by admin | Filed under How To
In this video Entitled2be shows just how easy it can be cr0wning a Witch with a single shot in both Normal and Expert modes.
If you would like to practice this yourself in a single player campaign, you can use the following console commands to help:
sv_cheats 1 - to activate cheats
god - to be invincible
nb_delete_all - clears all infected, bosses and bots in the area
nb_blind - infected become blind to your presence unless you touch them
z_spawn
Check out this post for more console commands.
The L4D Community Autoexec
Posted by admin | Filed under How To, Left 4 Dead News
The community has so far created a lot of handy scripts and variable settings that improve common game play in many aspects. Mystyrdat took the liberty of bundling them together and releasing as a pre-configured autoexec. This file is absolutely secure to use and does not produce any side effects apart from those listed here (which are beneficial). Feel free to contribute, use and share at your own will. The file will be updated based on patch changes, suggestions and new game features. Read the rest of this entry »
What I Learned From L4D
Posted by admin | Filed under Left 4 Dead News, Miscellaneous
It’s gonna be a tough world come the zombie apocalypse. But I’ve gathered a few tips to help me stay alive…
Left 4 Dead 50% Off This Weekend
Posted by admin | Filed under Left 4 Dead News
If you have a buddy you are trying to get into playing Left 4 Dead, but just can’t afford it, this weekend may be the one. Left 4 Dead is 50% off at $24.99 this weekend!
